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Programming and Problem Solving with C++: Comprehensive 6th Edition
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- ISBN-10 1284028763
- ISBN-13 978-1284028768
- Edition 6th
- Publisher Jones & Bartlett Learning
- Publication date March 20, 2013
- Language English
- Dimensions 7.5 x 1.5 x 9 inches
- Print length 1068 pages
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- Publisher : Jones & Bartlett Learning; 6th edition (March 20, 2013)
- Language : English
- Paperback : 1068 pages
- ISBN-10 : 1284028763
- ISBN-13 : 978-1284028768
- Item Weight : 3.75 pounds
- Dimensions : 7.5 x 1.5 x 9 inches
- #645 in C++ Programming Language
- #1,008 in Object-Oriented Design
- #2,145 in Computer Programming Languages
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The best-selling Programming and Problem Solving with C++, now in it's Sixth Edition, remains the clearest introduction to C++, object-oriented programming, and software development available. Renowned author team Nell Dale and Chip Weems are careful to include all topics and guidelines put forth by the ACM/IEEE to make this text ideal for the one- or two-term CS1 course. Their philosophy centers on making the difficult concepts of computer science programming accessible to all students, while maintaining the breadth of detail and topics covered.Key Features:-The coverage of advanced object-oriented design and data structures has been moved to later in the text.-Provides the highly successful concise and student-friendly writing style that is a trademark for the Dale/Weems textbook series in computer science.-Introduces C++ language constructs in parallel with the appropriate theory so students see and understand its practical application.-Strong pedagogical elements, a hallmark feature of Dale/Weems' successful hands-on teaching approach, include Software Maintenance case studies, Problem-Solving case studies, Testing & Debugging exercises, Exam Preparation exercises, Programming Warm-up exercises, Programming Problems, Demonstration Projects, and Quick Check exercises.-A complete package of student and instructor resources include a student companion website containing all the source code for the programs and exercises in the text, additional appendices with C++ reference material and further discussion of topics from the text, and a complete digital lab manual in C++. Instructors are provided all the solutions to the exercises in the text, the source code, a Test Bank, and PowerPoint Lecture Outlines organized by chapter.
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Programming and Problem Solving with C++: Comprehensive: Comprehensive
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Each new print copy includes Navigate 2 Advantage Access that unlocks a comprehensive and interactive eBook, student practice activities and assessments, a full suite of instructor resources, and learning analytics reporting tools. A Reorganized and Updated Edition of the Bestselling, Definitive C++ Text The bestselling Programming and Problem Solving with C++ is the single clearest and most comprehensive introduction to C++, object-oriented programming, and software development on the market. Accessible enough for beginning students, this text has been accepted by hundreds of colleges and universities around the world as a model text for the ACM/IEEE-recommended curricula for CS1 courses and for the Advanced Placement exam in computer science. Renowned author team Nell Dale and Chip Weems’s student-centered, pragmatic, and hands-on approach focuses on making even the most difficult concepts in computer science programming accessible to all students. Comprehensive and student-friendly, Programming and Problem Solving with C++, Sixth Edition remains the definitive text for introductory computer science programming courses. A Brief Edition (978-1-284-02864-5) is available for the one-term course. Every new printed copy of the text is packaged with Navigate 2 Advantage Acess & full student access to Turing's Craft Custom CodeLab. With Navigate 2, technology and content combine to expand the reach of your classroom. Whether you teach an online, hybrid, or traditional classroom-based course, Navigate 2 delivers unbeatable value. Experience Navigate 2 today at www.jblnavigate.com/2 Features of the Sixth Edition: Contains new programming exercises and new, more student-friendly organization of material Features strong pedagogical elements, including real-world case studies and highly relevant exercises that reinforce key concepts and build crucial skills Introduces C++ language constructs in parallel with the appropriate theory so that students immediately realize practical applications Every new printed copy of the text is packaged with full student access to Turing's Craft Custom CodeLab. Customized to match the organization of the text, CodeLab offers students hands-on C++ programming experience. The system immediately judges the correctness of code typed in by students, and offers hints for building and improving coding skills Ideally suited for bundling with A Laboratory Course in C++ (978-1-284-02590-3), a digital resource prepared by Nell Dale Includes a full suite of ancillary resources including a complete source code for students and instructors, PowerPoint Lecture Outlines, and a Test Bank
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Book description
The best-selling Programming and Problem Solving with C++, now in it's Sixth Edition, remains the clearest introduction to C++, object-oriented programming, and software development available. Renowned author team Nell Dale and Chip Weems are careful to include all topics and guidelines put forth by the ACM/IEEE to make this text ideal for the one- or two-term CS1 course. Their philosophy centers on making the difficult concepts of computer science programming accessible to all students, while maintaining the breadth of detail and topics covered.
Key Features: -The coverage of advanced object-oriented design and data structures has been moved to later in the text. -Provides the highly successful concise and student-friendly writing style that is a trademark for the Dale/Weems textbook series in computer science. -Introduces C++ language constructs in parallel with the appropriate theory so students see and understand its practical application. -Strong pedagogical elements, a hallmark feature of Dale/Weems' successful hands-on teaching approach, include Software Maintenance case studies, Problem-Solving case studies, Testing & Debugging exercises, Exam Preparation exercises, Programming Warm-up exercises, Programming Problems, Demonstration Projects, and Quick Check exercises. -A complete package of student and instructor resources include a student companion website containing all the source code for the programs and exercises in the text, additional appendices with C++ reference material and further discussion of topics from the text, and a complete digital lab manual in C++. Instructors are provided all the solutions to the exercises in the text, the source code, a Test Bank, and PowerPoint Lecture Outlines organized by chapter.
Table of contents
- What Is Programming?
- How Do We Write a Program?
- What Is an Algorithm?
- What Is a Programming Language?
- What Kinds of Instructions Can Be Written in a Programming Language?
- What Is Software Maintenance?
- Software Maintenance Case Study: An Introduction to Software Maintenance
- 1.3 What’s Inside the Computer?
- Software Piracy
- Privacy of Data
- Use of Computer Resources
- Software Engineering
- Ask Questions
- Look for Things That Are Familiar
- Solve by Analogy
- Means-Ends Analysis
- Divide and Conquer
- The Building-Block Approach
- Merging Solutions
- Mental Blocks: The Fear of Starting
- Algorithmic Problem Solving
- Problem-Solving Case Study: Leap Year Algorithm
- Quick Check Answers
- Exam Preparation Exercises
- Programming Warm-Up Exercises
- Case Study Follow-Up
- Line Number
- C++ Program Structure
- Syntax and Semantics
- Syntax Templates
- Naming Program Elements: Identifiers
- Data and Data Types
- Naming Elements: Declarations
- Taking Action: Executable Statements
- Beyond Minimalism: Adding Comments to a Program
- Blocks (Compound Statements)
- The C++ Preprocessor
- Software Maintenance Case Study: Adding Titles to Names
- Creating Blank Lines
- Inserting Blanks Within a Line
- Special Characters
- Entering a Program
- Compiling and Running a Program
- Problem-Solving Case Study: Printing a Chessboard
- Testing and Debugging
- Programming Problems
- 3.1 Overview of C++ Data Types
- Integral Types
- Floating-Point Types
- Named Constant Declarations
- Variable Declarations
- Arithmetic Operators
- Increment and Decrement Operators
- Precedence Rules
- Type Coercion and Type Casting
- Software Maintenance Case Study: Precedence Error
- Value-Returning Functions
- Library Functions
- Void Functions
- Integers and Strings
- Floating-Point Numbers
- The length and size Functions
- The find Function
- The substr Function
- Accessing Characters Within a String: The at Function
- Converting to Lowercase and Uppercase
- Problem-Solving Case Study: Mortgage Payment Calculator
- Input Streams and the Extraction Operator (>>)
- The Reading Marker and the Newline Character
- Reading Character Data with the get Function
- Skipping Characters with the ignore Function
- Reading String Data
- 4.2 Interactive Input/Output
- 4.3 Noninteractive Input/Output
- Using Files
- Run-Time Input of File Names
- 4.5 Input Failure
- 4.6 Software Design Methodologies
- Implementing the Design
- A Perspective on Design
- Problem-Solving Case Study: Displaying a Name in Multiple Formats
- The bool Data Type
- Logical Expressions
- The If-Then-Else Form
- The If-Then Form
- A Common Mistake
- Software Maintenance Case Study: Incorrect Output
- The Dangling else
- Precedence of Operators
- Relational Operators with Floating-Point Types
- 5.6 Testing the State of an I/O Stream
- Problem-Solving Case Study: BMI Calculator
- Testing in the Problem-Solving Phase: The Algorithm Walk-Through
- Testing in the Implementation Phase
- The Test Plan
- Tests Performed Automatically During Compilation and Execution
- 6.1 The While Statement
- 6.2 Phases of Loop Execution
- Count-Controlled Loops
- Event-Controlled Loops
- Looping Subtasks
- Software Maintenance Case Study: Make a Program General
- Designing the Flow of Control
- Designing the Process Within the Loop
- The Loop Exit
- Designing Nested Loops
- Problem-Solving Case Study: Recording Studio Design
- Loop-Testing Strategy
- Test Plans Involving Loops
- 7.1 The Switch Statement
- 7.2 The Do-While Statement
- 7.3 The For Statement
- Software Maintenance Case Study: Changing a Loop Implementation
- 7.4 The Break and Continue Statements
- 7.5 Guidelines for Choosing a Looping Statement
- Assignment Operators and Assignment Expressions
- Bitwise Operators
- The Cast Operation
- The sizeof Operator
- The ?: Operator
- Operator Precedence
- Type Coercion in Arithmetic and Relational Expressions
- Problem-Solving Case Study: The Rich Uncle
- When to Use Functions
- Why Do Modules Need an Interface Design?
- Designing Interfaces
- Writing Modules as Void Functions
- Flow of Control in Function Calls
- Function Parameters
- Function Call (Invocation)
- Function Declarations and Definitions
- Local Variables
- The Return Statement
- Value Parameters
- Reference Parameters
- Using Expressions with Parameters
- A Last Word of Caution About Argument and Parameter Lists
- Writing Assertions as Function Documentation
- Problem-Solving Case Study: Lawn Care Company Billing
- The assert Library Function
- Scope Rules
- Variable Declarations and Definitions
- Initializations in Declarations
- Software Maintenance Case Study: Debug a Simple Program
- Side Effects
- Global Constants
- Complete Example
- Boolean Functions
- Interface Design and Side Effects
- When to Use Value-Returning Functions
- 9.5 Type Coercion in Assignments, Argument Passing, and Return of a Function Value
- Problem-Solving Case Study: Health Profile
- Stubs and Drivers
- Numeric Types
- The Typedef Statement
- Enumeration Types
- Named and Anonymous Data Types
- 10.3 Simple Versus Structured Data Types
- Accessing Individual Components
- Aggregate Operations on Structs
- More About Struct Declarations
- Binding Like Items
- 10.5 Hierarchical Records
- 10.6 Unions
- Pointer Variables
- Pointers Expressions
- 10.8 Reference Types
- Problem-Solving Case Study: Stylistical Analysis of Text
- Coping with Input Errors
- Debugging with Pointers
- Declaring Arrays
- Out-of-Bounds Array Indexes
- Initializing Arrays in Declarations
- (Lack of) Aggregate Array Operations
- Examples of Declaring and Accessing Arrays
- Passing Arrays as Arguments
- Commenting Arrays
- Using Typedef with Arrays
- Pointer Expressions and Arrays
- C-Style Strings
- Strings as Arrays
- C String Operations
- Converting C Strings to C++ Strings
- Which String Representation to Use
- Arrays of Records
- Subarray Processing
- Indexes with Semantic Content
- 11.4 Two-Dimensional Arrays
- 11.5 Passing Two-Dimensional Arrays as Arguments
- Sum the Rows
- Sum the Columns Revised
- Sum the Columns
- Initialize the Array
- Print the Array
- 11.7 Another Way of Defining Two-Dimensional Arrays
- 11.8 Multidimensional Arrays
- Problem-Solving Case Study: Calculating Exam Statistics
- Problem-Solving Case Study: Favorite Rock Group
- One-Dimensional Arrays
- Complex Structures
- Multidimensional Arrays
- 12.1 Abstract Data Types
- Implementing the Member Functions
- Classes, Objects, and Members
- Built-in Operations on Objects
- Class Scope
- User-Written Header Files
- Specification and Implementation Files
- Compiling and Linking a Multifile Program
- 12.4 What Is an Object?
- Encapsulation
- Abstraction
- Designing for Modifiability and Reuse
- Software Maintenance Case Study: Comparing Two TimeOfDay Objects
- Specification of the ADT
- Implementation File
- Design of an Entry Class
- Diagramming a Class
- Diagramming Composition of Classes
- Problem-Solving Case Study: Create an Array of Name Objects
- 13.1 What Is a List?
- Refining Responsibilities
- Data Representation
- Example Program
- Basic Operations
- Insertion and Deletion
- Sequential Search
- Software Maintenance Case Study: Enhancing Class List with a Sort
- Binary Search
- Insert and Delete
- 13.6 More on UML Diagrams
- Problem-Solving Case Study: Calculating Exam Statistics Revisited
- Allocating Dynamic Data
- Deleting Dynamic Data
- Constants and Dynamic Data
- 14.2 Sequential Versus Linked Structures
- 14.3 Creating a Dynamic Linked List: A Walk-Through Example
- Creating an Empty Linked List
- Inserting into a Linked List
- Traversals of a Linked List
- Deleting from a Linked List
- Resetting the List
- Getting the Next Item
- Testing for the Full Linked List
- Searching the List
- Shallow Versus Deep Copying
- Copy-Constructor
- Insert(60) (pick up with loop)
- Insert(100)
- Problem-Solving Case Study: Creating a Sorted List of Entry Objects
- 15.1 Object-Oriented Programming
- Inheritance and the Object-Oriented Design Process
- Deriving One Class from Another Class
- Specification of the ExpandedEntry Class
- Implementation of the ExpandedEntry Class
- Constructor Execution Order
- Software Maintenance Case Study: Extending TimeOfDay with Support for a Time Zone
- The Slicing Problem
- Virtual Functions
- Brainstorming
- Scenario Exploration
- Responsibility Algorithms
- A Final Word
- 15.5 Implementing a Design
- Problem-Solving Case Study: Creating an Appointment Calendar
- Defining a Class Template
- Instantiating a Class Template
- Another Way of Implementing Incoming Parameters: const References
- Organization of Program Code
- A Word of Caution
- Function Overloading
- Defining a Function Template Outside a Class
- Instantiating a Function Template
- Using *this
- The throw Statement
- The try-catch Statement
- Nonlocal Exception Handlers
- Rethrowing an Exception
- Standard Exceptions
- Software Maintenance Case Study: Adding Exceptions to the Date Class
- Problem-Solving Case Study: Starship Weight and Balance
- 17.1 Abstract Data Structures versus Implementations
- Priority Queues
- Bidirectional Lists
- The vector Template
- The list Template
- The stack Template
- The queue Template
- The priority_queue Template
- The deque Template
- Software Maintenance Case Study: Appointment Calendar Using STL List
- Binary Trees
- Hash Tables
- The set Template
- The map Template
- Problem-Solving Case Study: Creating a Deck of Cards
- 18.1 What Is Recursion?
- 18.2 Recursive Algorithms with Simple Variables
- 18.3 Towers of Hanoi
- 18.4 Recursive Algorithms with Structured Variables
- Software Maintenance Case Study: Substituting Binary Search for Linear Search
- Printing a Dynamic Linked List in Reverse Order
- Copying a Dynamic Linked List
- 18.6 Recursion or Iteration?
- Problem-Solving Case Study: Quicksort
- Appendix A: Reserved Words
- Appendix B: Operator Precedence
- Appendix C: A Selection of Standard Library Routines
- Appendix D: Using This Book with a Prestandard Version of C++
- Appendix E: Character Sets
- Appendix F: Program Style, Formatting, and Documentation
- Appendix G: More on Floating-Point Numbers
- Appendix H: Using C Strings
- Appendix I: C++ char Constants
Product information
- Title: Programming and Problem Solving with C++: Comprehensive, 6th Edition
- Author(s): Nell Dale, Chip Weems
- Release date: March 2013
- Publisher(s): Jones & Bartlett Learning
- ISBN: 9781449694272
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Programming and Problem Solving with C++: Comprehensive, Sixth Edition
- Chip Weems, Nell Dale
- Jones and Bartlett Learning
In this Book
- Overview of Programming and Problem Solving
- C++ Syntax and Semantics, and the Program Development Process
- Numeric Types, Expressions, and Output
- Program Input and the Software Design Process
- Conditions, Logical Expressions, and Selection Control Structures
- Additional Control Structures
- Scope, Lifetime, and More on Functions
- User-Defined Data Types
- Classes and Abstraction
- Array-Based Lists
- Dynamic Data and Linked Lists
- Inheritance, Polymorphism, and Object-Oriented Design
- Templates, Operator Overloading, and Exceptions
- Introduction to Data Structures Using the Standard Template Library
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- For educators
Programming and Problem Solving with C++ (6th Edition) Edit edition This problem has been solved: Solutions for Chapter 2 …
Case Study:
The chessboard program is designed with the two characters. A Chessboard has 8 rows, 8 columns, totally 64 boxes in which it has only black and white colors arranged in an alternative manner. Chess board starts with a white square on its upper left of the board.
Here, in this case study the white box is occupied by the white space “ ” string and the black box is occupied by asterisk “********” string.
It is initialized in the program as follows:
const string WHITE = " ";
const string BLACK = "********";
The objective is to print the black squares with the characters ‘%’.
Therefore, by the following way the initialization of the variable BLACK of string data type has to be done.
const string BLACK = "%%%%%%%%";
Otherwise, no other changes are needed in the program.
The following program demonstrates the new Chessboard program in which white squares are occupied by white spaces and black squares are occupied by ‘*’ character. The output of the program is also as follows:
// Header files section.
using namespace std;
// Declaration of the constant string variables.
const string BLACK = "%%%%%%%%"; // for black square.
const string WHITE = " "; // for white square.
// main function
// To start with white.
string whiteRow;
// To start with black.
string blackRow;
// Create a white and a black row.
whiteRow = WHITE + BLACK + WHITE + BLACK + WHITE + BLACK + WHITE + BLACK;
// Create a black and a white row.
blackRow = BLACK + WHITE + BLACK + WHITE + BLACK + WHITE + BLACK + WHITE;
// Display five white and black rows.
cout << whiteRow << endl;
// Display five black and white rows.
cout << blackRow << endl;
// Pause the system for a while.
system("pause");
} // end of main function.
Sample Output:
%%%%%%%% %%%%%%%% %%%%%%%% %%%%%%%%
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